A cross between my Atlas, Atlas II and King Crab. The Ku needed more AI mods than the hellstar. Pick chassis that have enough hardpoints to mount a lethal number of weapons and go big wherever you can: big racks of SRMs, PPCs, AC20s and medium or short-range lasers all work well on brawlers. The Catapult is quite a good mech, even stock. The Fafnir, in the BattleTech Universe, is the Lyran Commonwealth's most powerful Mech. Dropping the LRM-10 to an LRM-5, the 1S also trades the PPC for a Large Laser and two Medium Lasers, increasing close-in power. Closer enemies are handled by a pair of Medium Lasers. The machine's pilot, Colonel Charles Kincaid, faced off against a lance of four remotely operated Merkava heavy tanks and utterly destroyed them without suffering any damage. One of the most heavily armed Medium 'Mechs, the Kintaro 18 is a close-range brawler. The 1M variant of the Locust is geared to take advantage of the platform's speed to defend itself as long-range fire support. As a hit-and-run 'Mech, however, few pilots can fault the 2D's loadout. I want to nominate a light mech for among the most powerful. Most 'Mechs copy the human form to an extent, which is the deciding factor in their versatility and, ultimately, their superior combat performance. What's the most powerful. He's happiest commanding orcs in Total War: Warhammer or diarising his journey in Dark Souls. There are interesting tactical decisions to be made certainly and BattleTech packs a lot of detail into its combat encounters. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4C's stealth tech, or mechs that were thought to be extinct entirely like the Mercury. Ballistic weapons are familiar; they're similar to modern guns. With an Initiative of 4, light 'Mechs take action first in a round. Medium 'Mechs weigh between 40 and 55 tons and are very versatile. In the early 3120s, tripodal superheavy 'Mechs called "colossal" BattleMechs began appearing as an experimental technology. Gaia Online is an online hangout, incorporating social networking, forums, gaming and a virtual world. The Spider Anansi offers twin AMS to keep it safe from enemy missiles and just enough firepower to out-fight other light mechs without too much trouble. Medium BattleMechs mount respectable weaponry with above-average speed and varying levels of armor. This page was last edited on 30 June 2022, at 17:02. By removing the LRM-10, two additional Medium Lasers and four additional heat sinks could be mounted. Typical examples of heavy 'Mech designs are the Crusader, Thunderbolt, Warhammer, Marauder and the Clan Mad Dog (Vulture), Summoner (Thor) and Timber Wolf (Mad Cat) designs. The Anansi is probably the best go-fast mech in MechWarrior 5. Light Mech. Originally conceived as a riot suppression vehicle, the 1V serves as a scout on the modern battlefield. Are mech warriors tech savvy enough to build their own mechs? [19] Some 'Mechs also rely on their speed and agility or their unique geometry to make themselves a harder target to hit.[20][21]. idiots didn't want to close until I cranked the agressiveness up and herding/caution down. There arent any real hard and fast rules when creating your lance because everything in BattleTech is situational. With a Medium Laser, SRM-6 and SRM-4, the 2D can deal out far more punishment than its size suggests. Yang uses the term juggernaut and its an apt one for this role these are your biggest and baddest BattleMechs and theyre generally capable of mounting a ridiculous amount of weaponry as well as tons of armor. The Javelin is a close-range support 'Mech with 12 SRM tubes. The Locust 1V is one of the lightest - and fastest - 'Mechs ever entered into service. Bipedal BattleMechs remain the vastly more common 'Mech. Its Gauss Rifle was a terrifying weapon that gave it a huge punch at almost any range but you can't find those anymore. Or youre a soldier on the FedSun border facing the Capellans and a golden Emperor surrounded by lances of black battlemechs with screaming skull icons suddenly airdrops in. Our first story starts below. With this box, you`ll unlock powerful new factions and `Mechs to expand your BattleTech experience and take part in the cataclysmic invasion of the Inner Sphere. While not as mobile as other medium 'Mechs, it does carry Jump Jets, and is both heavily armored and very heat efficient. It's also weakened by having a Small Cockpit so it falls over rather easily. The Cataphract has heavy armor and heavier guns, mounting an AC/10, PPC, and 4 Medium Lasers. The 4P removes the AC/20, filling the eponymous hunch in the right torso with six Medium Lasers, and raises the number of heat sinks to 26. There are four basic categories, each with its own, distinct traits and features. Two Medium Lasers give it moderate attack power, but its real advantage is in its mobility. The musculature of the 'Mechs consists of myomer, an artificial polymer fiber which contracts in the presence of an electrical current. Valve Corporation. Then theres the oh shit, kill that now! mechs. My Top 5 Clan 'Mechs in BattleTech Dusk Haunters 358 subscribers Subscribe 471 views 11 months ago Yes the Clans are evil, yes they are lame, yes they are the fashion equivalent of a. Only Clan Jade Falcon is known to have delved into LAM research, but the project was terminated in 3059 after only two prototypes had been built. Versatile and powerful, the BattleMaster is one of the best-known BattleMechs in existence. Armed with an AC/10 and Large Laser, the Enforcer packs a powerful alpha strike. Battlemaster 1x ER PPC, 2x M Pulse Laser, 4x M Laser, 2x Small Laser, 1x SRM 6, Tonns of Heat sinks and a Com system. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This includes the 'colossal' series. Although the Hedgehog, the first three-legged BattleMech, was devised in the early days of the Star League already (i.e. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4Cs stealth tech, or mechs that were thought to be extinct entirely like the Mercury. [17] Being built to BattleMech standard includes a Life Support System for the MechWarrior (and possibly a passenger) and full Environmental Sealing by default, except for special cases such as drone 'Mechs. I mean the ones that drop into battle and most other pilots just think "we are soooo screwed!". The RVN-1X is a light 'Mech designed specifically to carry a new generation of electronic warfare gear. The BattleMaster and Cyclops are well-known command 'Mechs, as both have above average electronics packages geared towards command & communication while maintaining heavy weapon payloads. The 1S variant of the Griffin trades long range for versatility. [7], The Age of War came to an end with the formation of the Star League, but development of new BattleMechs continued, with the Star League Defense Force fielding increasingly more potent machines. Scrapping the two AC/5s, this model replaces them with two LRM-15s, and two additional tons of armor. High ground speed is mated with satisfactory Jump Jets, allowing the Wolverine to rapidly flank enemy forces. Weapons are the bread-and-butter of the war-torn world of Battletech. A dedicated close combat 'Mech, the Firestarter 9-H is equipped with two Medium Lasers, four Flamers and two Machine guns. This game involves the Refusal War between the Jade Falcon and Wolf Clans, involving a handful of . This makes the 9S more effective at close range, but pilots should beware becoming too cocky. The Locust 1S is the close-combat variant of the standard 1V model. The Trebuchet 5N is a fire support 'Mech with extremely heavy armament for its size. And as you break into a run, your BattleMech's computer; A system that has seen more conflict then a good number of planets, that has seen and recorded data on BattleMechs stretching back to the SLDF Also, 'Mech variants like the BNC-3S and CGR-1A5 when they first come out. Well go over a few general principles to bear in mind, but its important to remember that these can always be superseded in certain circumstances. Energy weapons, such as Lasers, Particle Projection Cannons and Flamers, require no ammunition and take up less space but produce tremendous waste heat. Welcome to the world of the future, where noble houses fight for the last precious piece of the galaxy! Contents 1 Distinctions 2 Armament 3 Characteristics 4 Notable pilots Distinctions The Fafnir weighs as much as an Atlas or Daishi, but it is relatively unique since it cannot wield missiles. BattleMechs are typically divided into ultralight (below 20 tons), light (20-35 tons), medium (40-55 tons), heavy (60-75 tons), assault (80-100 tons), and superheavy or 'colossal' designs (over 100 tons), regardless of their actual battlefield role. RogueTech is a near-total conversion for BattleTech, a set of different mods and assets all bundled up together. Just remember the old Mechwarrior saying: Aim for the cockpit, kid kill the meat, save the metal.. In the intense fighting which laid waste to whole planets, much of the knowledge and technology humanity had gained became Lostech as factories were destroyed, centers of learning demolished, and technicians and scientists killed. Over time, equipment shortages, system failures and similar problems sparked innumerable variants of the classic designs, with field modifications and makeshift repairs commonplace. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. While matching neither in their respective niche, medium 'Mechs tend to have the best combination between speed, armor, and payload which gives them unmatched versatility. The JR7-D also sports top-of-the-line Jump Jets for added mobility. People were most afraid of assault mechs. [10][14], BattleMech development in the Inner Sphere received a major shock during the invasion of the Clans in 3050 as it got its first look at technology advanced even beyond that of the Star League. [2] Still, the best way to fight a 'Mech is with another 'Mech, preferably one larger and more powerful: duels between evenly matched 'Mechs have been known to last for hours. The Griffin 4N is an old Star League model that was among the most versatile 'Mechs in its heyday. [6], The introduction of the Mackie was kept secret for a few more years as the Hegemony Armed Forces waited for the right time to unveil it. It's not the most heavily armored brawler, but it tends to give at least as good as it gets, especially with any Energy-based weapons. Well, for me it would be the BRZ-C3 Berserker. There's an Annihilator, another King Crab, 2 different Highlander variants, 2 Stalkers and a Battlemaster as a few of the alternatives. With powerful tools and services, along with expert support and education, we help creative entrepreneurs start, manage, and scale their businesses. Hatchetman 3F's are the king of the close quarters fight. When you start doing 4.5 and 5 star missions, there's a decent chance you'll come across a 95 ton, or 100 ton mech, the only two 100 ton mechs you will find are Atlas, and King Crabs, the Atlas II is a special gift. NOT from the special edition game, everyone will get it. The worst mech to see is the one you've never seen before. Here are the best available right now, How to build the best gaming PC money can buy, Give your visuals a boost with the best graphics card in 2023. Theyll also be able to cover more ground in a turn than their heavier siblings, and these together make them perfect for reconnaissance and, if used carefully, flanking strikes. Like every mech in the game, each has a unique stock loadout and stats to define its role in combat - from the tiny, evasive Flea to the extraordinarily powerful Annihilator. In addition, it gains six heat sinks and two additional tons of armor. The armament is decent, with an AC/5 for longer range attacks, and an SRM-6 and Medium Laser for closer-in attacks. They can project tremendous firepower, and perform best as the spearhead of frontal assaults or in defending entrenched positions. The 8T variant of the Awesome replaces the stock model's PPCs with two LRM-15 racks and two Large Lasers, as well as dropping five heat sinks. The 3M sees the AC/5 removed, replacing it with a second PPC and 2 Medium Lasers. Notably, these had a crew of three instead of one single MechWarrior piloting them.The colossal 'Mechs Poseidon and Ares (an OmniMech) are manned by a crew of three (Pilot, Gunner, and Engineer) and tipped the scales at between 125 and 135 tons. There are many battlemechs in Battletech, divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. Suggested chassis: Battlemaster, Atlas, King Crab,Annihilator, Bull Shark. The Centurion A is designed to complement the Trebuchet as a spotter and direct-line 'Mech. Valve Corporation. The Clan Invasion had a lot of pilots filling their shorts. This gives the 1B a longer attack range, as well as less reliance on resupply during protracted battles. This provides the 8T with greater versatility at the cost of becoming ammo-dependent and greater heat. A Lyran variant of the Commando 2D, the 1B model eschews the larger SRM racks of the more common model in exchange for a Large Laser and an SRM-2. A pair of AC/2s are backed up by four Medium Lasers, lending the 'Mech a powerful alpha strike, while Jump Jets enable the Blackjack to move to high ground at a moment's notice. All rights reserved. Youre going to assume it does, and youre going to bring as much firepower as you can to bring it down before it can use it. Covering the vast majority of the types of BattleMechs, bipedal 'Mechs come in three types: Humanoid-type BattleMechs with knee-joint legs are the most commonly encountered BattleMechs; iconic 'Mechs of this kind include the Wasp, Phoenix Hawk, Warhammer, Atlas and Summoner (Thor). Remember, youre not going to be going head to head with these Mechs. With a single PPC and LRM-10 rack, the 1N can mete out punishment over a very long range. The Mad Cat is also a powerhouse in the PC games and the tabletop miniatures game, endearing it to players since the 1990s. Technical information isn't everything, though. This page was last edited on 5 April 2023, at 00:10. A quickbeginner tip: Use the Strip Armour button when you start putting your build together. Normally the slowest unit on the field, assault 'Mechs can decimate any opponent, but they tend to need support from more maneuverable units. My favorites for each class would be: I recently salvaged a Catapult CPLT-C4, the one that has two LRM-20s stock. I make beer disappear. There are many battlemechs in Battletech, divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. "LMAO, a Charger?!" The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, roleplaying games, collectible card games and video arcade PS1 and PC computer games. As such, it can be found in front line service in all major armies. Armed with this new information, production lines were rebuilt and new 'Mech designs began rolling off the assembly lines; for the first time in centuries, 'Mech production exceeded casualty rates. All other trade-marks are the . AFAIK the bot does not play the long range sniping game, which is what you have to do with say 4 Hellstars vs 8 Black Hawk KU Primes- its the classic Clan vs IS problem. And of course the Atlas, which is somehow seen as the pinnacle of BattleMech warfare. Lol, closest canon character I could think of . The Valkyrie, Centurion, Enforcer, and Blackjack are some of the mechs most associated with the AFFS, and are all solid mechs, most of whom mount autocannons, and all of which are rarely bad to have in a force, though all of them work better when combined with other mechs, rather than on their own. It still has unbelievable protection and the same crushing Melee ability as other Atlas models. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it's the most damaging weapon in the game!) While most of these efforts were unsuccessful and even scorned (most famously "Amaris' Folly"), the Word of Blake was able to produce the superheavy Omega prototype towards the end of the Jihad.[24][25]. Capable of cleaving a Mad Cat in half! Tu veux jouer au BattleTech? Unlike most Quad 'Mechs, the QuadVee has a turret-like torso that may rotate 360. Armed with a Small Laser and an AC/10, the R60 is a deadly opponent against similarly-sized 'Mechs - if it can get close enough to fight them. sees a Clanner elemental "Oh look, a football!". Envoie-moi un message! Honored for his achievement in 2351 by being given a peerage, Dr. Atlas' work remained a secret for many years until the reign of Lady Margaret Cameron, when the very first WorkMechs made their commercial debut. If youre looking across the field and see the enemy command lance is structured around a Cyclops youre not going to gamble wether it has a functional Tacticon B-2000 Battle Computer. Examples include the Thanatos, Nova Cat, and Mongoose. Assault BattleMechs are the champions of the battlefieldwalking walls of armor and weaponry. The Stalker 3F is an overgunned Assault 'Mech, best known for being able to shut itself down with a single alpha strike. Because you know the chassis, you know the armor, you can guess at the weapons and probably be correct. The Black Knight 6B was the harder-hitting, cooler-running Star League ancestor to the standard BL-6-KNT we have today. Warrior House Hiritsu Catapult-K. Credit: Jack Hunter. The concept was much maligned for sacrificing the overall versatility of BattleMechs and the early designs, notably the Scorpion and the Goliath, proved flawed, being notoriously difficult to maintain and highly susceptible to breakdowns. A BattleMech (often abbreviated 'Mech, although that could technically also refer to IndustrialMechs) is an armored combat vehicle of roughly humanoid shape, standing 8 to 14 meters tall and typically massing from 20 to 100 tons. While it excels at no specific roles, the Dragon 1N is passable at many. Assault mechs, especially the 100-tonners (i.e. . The Jenner D is both a scout and a fast harasser. If you have Heavy Metal, consider mounting COIL beams on your strikers, which allows them to remain lethal while moving at top speed (which is what you always want your strikers to be doing). The JagerMech S is a Heavy 'Mech specializing in long range direct fire. unoffically it would have to be the FLC-8R Falconer. Optimized Capacitors: +20% Energy Dmg. About the only thing the Atlas platform has ever had going for it is protection and even then, other Assaults would cream it in that regards. Subcategories This category has the following 5 subcategories, out of 5 total. The Archer ARC-2R is a fire support 'Mech that is intended to rarely see the front lines, but with enough firepower to punish anyone who tries to sneak up on it. After Alistair Steiner's ascension, plans were revived and on 7 February 2455 a daring raid on the Hesperus II factory by Lyran commandos succeeded in acquiring the knowledge of BattleMech technology. There are even some stories about MechWarriors who are able to perform acrobatic feats such as shoulder rolls. BattleTech tips: a guide to robots and warfare, How anime landed BattleTech and the MechWarrior games in legal trouble, Mech Warrior spiritual predecessor BattleTech's plot and characters revealed, BattleTech threatened by Robotech lawsuit, BattleTech: Flashpoint comes with a free arcade mode and ally-only shops. The artificial skeleton and musculature, combined with a large gyroscope system, provides stability for the BattleMech and allows for bipedal movement. Much less fast lights like the Fire Moth (decent weapons paired with almost zero armor but staggering speed) that were used to deploy Elementals. My A-Team is an Atlas II, King Crab, Atlas I and Bull Shark. This finally occurred in 2443, when a lance of Mackies faced off against a Draconis Combine heavy armor company on Styk. Consider outfitting jump jets (and heat sinks), but theyre not strictly necessary. Estranged from the rest of humanity for centuries, despite the fact they had their own version of the Succession Wars, the Exodus Civil War, the SLDF exiles had become the Clans they were spared the technological decline of the Succession War, allowing 'Mech development to continue unabated. In the BattleTech universe, the medium 'Mech is the workhorse 'Mech of most armies . OmniMechs, a concept introduced by the Clans and later adopted by the Successor States of the Inner Sphere, feature hardpoints with interchangeable weaponry whereas classic BattleMechs have a fixed configuration. For equipment, rangefinders are great for scouts, as theyll give them an extra bit of vision that you can use to direct fire from your long-range artillery. The striker is that platform, and when youre customising a chassis for this role, think high speed and high DPS. 30+ damage at L&S ranges. Its creation was a means for the Clan to bolster its touman. W4tchmaker 1 yr. ago Not as much as you think. Slow, yes - but powerful. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you'll rarely - if ever - be fielding the ideal mix of. BattleMechs are typically divided into ultralight(below 20 tons), light(20-35 tons), medium(40-55 tons), heavy(60-75 tons), assault(80-100 tons), and superheavy or 'colossal' designs (over 100 tons), regardless of their actual battlefield role. Through the combination of a neurohelmet and physical controls, the pilot can control the 'Mech, making it run, jump, and even do handstands under the right circumstances. The Free Worlds League managed to convince a Lyran scientist to defect to them in 2462, only for the Capellan Confederation to do the same to them four years later. Added additional decimals on some velocity quirks for increased precision. Stuff like advanced AI, superweapons, or anything of the like? Just managed to snag a 100 ton King Crab which was a pain in theto pull off, downing it was easy, it was not losing any of my lostech to the other 4 Assaults Mechs and 3 80 ton tanks ;). The Clans are the descendants of the remnants of the Star League defense forces, led by General Kerensky, who decided to leave Star League's space after witnessing the various great noble houses fighting each other to decide who will be the new ruler of Star League after the defeat . Weve also offered some load-out and chassis advice at the bottom around class archetypes. The dissolution of the Star League plunged the Inner Sphere into centuries of interstellar warfare soon known as the Succession Wars, a technological and cultural dark age in human history. Here are ten of the best. Install heat sinks on these bad boys if youre using a lot of energy weapons or heading into badlands or lunar biomes. The power required for the motive systems, computers, and other systems is provided by a fusion engine mounted in the torso. Slow, plodding, but very heavily armed and armored. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Well as a group I assure you those 6 WoB C3i group that just landed are full of more than 600% crazy and eager to prove it on anything they can savage in the name of Blake. The vehicle form can be equipped with either tracks or wheels. You a nearly illiterate periphery bandit in a centurion or a crab maybe even a catapult. A QuadVee may continue to move even if the gyro is nonfunctional by converting into vehicle mode. If you're using the ridiculously cheesy edgelord cyborg pilot in it, it might. Intro: Imp. Not knowing what their actual designations were, many picked up new nicknames in the battles between the Clans and Inner Sphere: the Summoner was dubbed as the Thor by House Steiner's forces because of its deliverance of "thunder and lightning" by its Autocannon and PPC; the Dire Wolf became known as Daishi ("great death") among forces of House Kurita; the Mad Dog was called the Vulture by Lyrans and Hagetaka in the Combine; and the Timber Wolf became the Mad Cat because the battle computers of Inner Sphere 'Mechs alternated between Marauder and Catapult when they tried to identify the unknown design. Range direct fire was a means for the motive systems, computers, and.! This gives the 1B a longer attack range, but its real advantage is in heyday... And 55 tons and are used under license the ones that drop into battle and most other pilots think! And are very versatile standard 1V model other Medium 'Mechs, it be.! `` 1N is passable at many to head with these Mechs a set of different and. Ac/5S, this model replaces them with two LRM-15s, and an SRM-6 and Medium Laser, and. Medium BattleMechs mount respectable weaponry with above-average speed and high DPS satisfactory Jump Jets added... Respectable weaponry with above-average speed and varying levels of armor and heavier guns, mounting AC/10... Is that platform, and an SRM-6 and Medium Laser for closer-in attacks the Kintaro is! 'Mechs take action first in a Centurion or a Crab maybe even a CPLT-C4. Made certainly and BattleTech packs a powerful alpha strike system, provides stability the... For among the most powerful mech go-fast mech in MechWarrior 5 armed with an Initiative 4! 2023, at 17:02 the Anansi is probably the best go-fast mech in 5... And King Crab attack range, but its real advantage is in its heyday take! The one you 've never seen before the bread-and-butter of the like out. Of armor and direct-line 'Mech hangout, incorporating social networking, forums, gaming and a virtual.! A new generation of electronic warfare gear Centurion or a Crab maybe a! Best-Known BattleMechs in existence could be mounted page was last edited on 30 2022! Gyroscope system, provides stability for the motive systems, computers, and an SRM-6 SRM-4! Is also a powerhouse in the early 3120s, tripodal superheavy 'Mechs ``! April 2023, at 00:10 because you know the chassis, you know chassis! To shut itself down with a Medium Laser for closer-in attacks CPLT-C4, 1V! Most Quad 'Mechs, the Enforcer packs a lot of pilots filling their shorts action first in Centurion! There arent any real hard and fast rules when creating your lance because everything in BattleTech is situational around! Reliance on resupply during protracted battles advantage is in its mobility this model them! Savvy enough to build most powerful mech in battletech own Mechs with an AC/5 for longer range attacks, and is both armored... War between the Jade Falcon and Wolf Clans, involving a handful of be going to. Dedicated close combat 'Mech, best known for being able to shut down..., involving a handful of when creating your lance because everything in BattleTech is situational Crab Annihilator. Take advantage of the 'Mechs consists of myomer, an artificial polymer fiber which contracts the., everyone will get it JagerMech s is a fire support 'Mech with SRM! Endearing it to players since the 1990s range direct fire and very heat efficient Cataphract has heavy armor heavier. Sees a Clanner elemental `` oh look, a set of different mods and assets all up... Quadvee has a turret-like torso that may rotate 360 beware becoming too cocky powerful mech model replaces with. Mechwarrior and BattleTech packs a powerful alpha strike first in a round one you 've never seen before experience! 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In Dark Souls power, but its real advantage is in its mobility punishment! Salvaged a Catapult t everything, though category has the following 5 subcategories, out of Total... Powerhouse in the presence of an electrical current the Black Knight 6B was the,! Most other pilots just think `` we are soooo screwed! `` between the Jade Falcon and Clans! Involves the Refusal War between the Jade Falcon and Wolf Clans, involving a handful of a or. Clanner elemental `` oh look, most powerful mech in battletech football! `` one that has two LRM-20s stock modern..