However, it deals more damage and stagger damage when doing so. Enough strength to use whatever shield if you're using one, and then enough endurance, mind, and vigor such that you don't have issues with lack of HP/FP/carrying capacity. Giant's Red Braid scales with Strength and Faith, making it a good candidate for a Greatshield, but also for the Clawmark Seal that increases in damage with both of these Stats. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage. Privacy Policy. Their main roles are Offense and Support with high mobility for dodging many incoming attacks. Have a good day/night! (After patch 1.07, the duration of Blade of Death is increased. All the maybes are just me second guessing myself I guess. Spells can be used for range or groups of enemies and Flame of the Redmanes is the ultimate back-up cheese that staggers anything in 1-4 casts. This is not an issue with Lancer specifically but is sharpened in relevance due to the fact that attacking in Lancer allows for a mech's full suite of weapons. I started with a paladin -> templar -> lightning lancer build, then rerolled into a dragon knight, hence the confessor start. Sword of Night and Flame is your melee option, since Rancorcall and Ancient Death Rancor are useless at point blank range as they will fly over the target and miss. i want to show a meta of metas for all of infinity and dont want some hotshot youtuber with a fancy mic and camera trying to claim he was the founder of it when ive been a god build since the the great shattering. Atlas 1 for a Kraul rifle. Once close you'll use your Shortbow to evade and fire and use Barrage. Zamor Ice Storm deals exclusively Magic Damage and sets Frostbite, despite the weapon having no Magic Damage itself, nor any Intelligence scaling. Cant break stance? Creates confusion with large numbers of illusions. Additionally, keeping the Nagakiba only Physical Damage, will allow you to buff it with Bloodflame Blade. It's also a great gap closer to get back in melee range. A) Invest into the Black Witch B) Invest points into Agility C) Invest into things like the Metalmark and Gorgon D) Invest into a CORE Bonus from SSC that lets you boost with +2 speed. They group up in tight spaces, but fan out in open locations. Royal Knight's Resolve is quite cheap FP wise, and buffs your next attack by 80%, which allows for your Charged R2s to hit like a truck, and also your Block Counters as well. This will allow you to put the enemy to sleep more easily with follow up attacks. The best systems IMO to ameliorate this are Ferrous Lash, Accelerate, and Blink Charges. Death reaper (150)A Quality Build that uses Dex,Arc,int,and some fai Class: anyFlask Spread: 10 hp 4 fpWeapon: grave scythe, winged scythe (or halo if you want) and prince of death staff.Shield: noneArmor: midPrimary Stats: Dex,intSecondary Stats: arc,faiSkills: Barbaric roar (bleed) Spells: ancient death of rancor, explosive ghostflame, fia mist, tibia's summons, any other you want.still in the testing. 150 build but easily doable at 100. The way this Build works is that you will Duplicate the Ashes of War: Bloody Slash to put it on both your Scimitars (or other curved swords), and select the Bleed Affinity so that they both apply Bleed build up when they hit an enemy. You'll use Bolt of Gransax as your primary weapon, dealing Physical and Lightning Damage, only swapping to Cleanrot Spear or Treespear when enemies resist Lighting Damage. Burn, O Flame! If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman. I like the idea of using Exemplar with the Zheng to allow me to mark targets and serve as a guard but I'm not sure the frame is tank-y enough for that and ranged weapons seem difficult to come by for it. Fast and Powerful; my only gripe is how much of your FOV it obscures. These two sorceries costs only 6 fp and 9 fp, but at the cost of needing to use health as a resource as well as fp. You'll move to melee range using L2 and R2 to use Transient Moonlight, staggering enemies with the combination of both the Phalanx and Moonveil as they hit at roughly the same time. You can use Dragonmaw on tough to kill mobile enemies, and Agheel's Flame and Ekzyke's Decay on groups of enemies, or when you need to set Scarlet Rot. However, the Black Witch may be the way to go, since the Range 8 pull is one of the few things in the game I can access right now that would extend beyond the Balor's pitiful sensor range. An Arcane/Faith Build that focuses on the use of Dragon Spells, as well as boosting general Incantation and melee damage. 22 min ago (Dodge button while charging the heavy) That will make the projectile hit them while they are attacking, letting you take full advantage of the spear talisman and counter attacks in general.Use the rest of your toolkit to make up for the thrusting sword classes shortcomingsFor example, if you have a hard time getting crits, use the parry. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage. Could you do a tank build? Wild Strikes is a fantastic Ash of War for this Weapon because it strikes rapidly helping to trigger that 1% heal more often as well as increasing your Attack Power via Rotten Winged Sword Insignia, and it has hyper Armor making it difficult for you to be interrupted. Put one talent in Brawler to gain that sweet melee bonus while grappling, another in Duelist, and one more in Vanguard, though I was considering switching it out for combined arms since it seems to synergize a bit more, with the eventual ability to get soft cover when in melee and giving me the option to use ranged weapons in melee easily if need be, or going skirmisher to gain soft cover as I advance on people and making it safer for me until I get into grapple range). Consider swapping out a talisman for Radagon Icon to speed up the hammer's cast. Be sure to use Terra Magica when starting boss fights for increased damage, and use Roger's Rapier to melee enemies that get close to you re-triggering Lord of Blood's Exultation. JavaScript | you made the begin dragon mage what about at higher levels. Lusat's Glintstone Staff costs too much FP to use consistently, and we don't meet the requirements to use Carian Regal Staff yet, so this is the next best one when it comes to scaling. I have fun in NG or on new characters playing saves by build categories :), Teenaged mutant ninja turtle turtle sheld katana ton of dex and vigor and quick roll. When facing Bosses I highly recommend swapping out these two Talismans for Dragoncrest Greatshield Talisman and Green Turtle Talisman because you won't be doing as many Critical Strikes. Use Flame, Grant Me Strength for Boss encounters or tough enemies. It's expensive so don't use it all the time, just when you need it. You should two-hand it and lean into its weapon skill: Bloodhound's Finesse as much as possible. Flame grant me strength fits in perfectly, since troll's hammer deals both phisycal and fire damage. You'll buff with Bloodflame Blade and Golden Vow as you make your way through Dungeons to increase your damage and Bleeding, and also your protection. This adds to your already high defenses, making you even harder to kill. Bestial Vitality is there for a small heal over time to restore health to reactive Ritual Sword Talisman when you reach full HP, increasing your damage by 10% once again. Volt can't take many hits, so remember to apply shields to lines of sight. ESO 2.14M subscribers Subscribe 1M views 2 years ago Cyberpunk 2077 Best Weapon Locations Guide - One Hit. You can even buff both weapons if you have enough time for it. Use this on tough enemies that can be flinched with each hit, or on large groups. Rock Sling is there when you need Physical Damage, or are trying to stagger a Boss. You'll use your Long Bow and Mighty Shot to pick off enemies at range before they close to melee range. You can buff with Flame, Grant Me Strength before tough fights and Bosses, and use Bestial Vitality to heal up small damage you might take over the course of a level or dungeon. This makes it more effective against Bosses with high HP, particularly in co op or NG+. (Patch 1.07 slightly decrease the status build up of dual wielded weapons.). But I'm not convinced this is so cut and dry, primarily because of how these bonuses are actually obtained. It usually only takes one or two casts at most, even for some bosses. Cookie Notice Master of Sorcery and Incantation, capable of casting spells very quick and release them to their maximum power. You can then chuck Lightning Spears or Black Flame balls at enemies or use Bloody Slash. This is a Dexterity-based Ash of War, meaning you will want to change your Affinity to Keen on your Star Fist to get the most out of it. The way this Build works is that you'll buff with Golden Vow and use your Shield to Block Counter regular enemies around the landscape. Pairing Vyke's War Spear with a shield for guard counter or parry purposes deals with normal enemies well. Some fights you won't be able to stay far away and that's when you'll swap to your Black Bow. Name: Frozen duelist Class: Any, but warrior is idealFlask spread: All HP Weapon: Frozen needle and Bestial sealShield: Magic Ice crest shieldArmor: Page helm, Rowin chest piece, Bloodsoaked gauntlets, and the Leather bootsTalismans: Great-jars arsenal, spear talisman, erdtree favor +2, and green turtle talismanPrimary stats: Dex and enduranceSecondary Stats: vigor and I dont know, its not a stat heavy build.Skills: Carian retaliationSpells: Bestial vitality, Flame grant me strength, Stone of Garanqu, and rejection.Items: Spark aromatic x10 and Frost pot x10The way this build works is that you use the Frozen needle as a midrange weapon while focusing on the heavy attacks. The way this Build works is that you'll stack healing over time effects so that you keep gaining health while trading damage. It also sets the Frostbite Status Effect with enough hits, wiping out a chunk of enemy HP, increasing the damage they take, and reducing their Stamina recovery. Class: WretchFlask Spread: Mostly HP, 0-2 FPWeapon: Powerstanching Greatsword (the Guts one) and Zweihander -OR- 2 handing Giant CrusherShield: It's potentially feasible to use a large great shield (like fingerprint or visage) in your off hand; more a personal judgment type of thingArmor: Radahn's, Crucible Knight or (maybe) Veteran's (No helmet; Show the world your smile! An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect. It deals incredibly high damage and pierced the blocks of enemies. It does, however, start slowly so you'd be better off with Lightning Spear against enemies that are more aggressive. AStrength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies. In addition to being a die-hard, this build can also easily defeat nearly any enemy by exploiting the stun-lock system in Dark Souls 3. Best Phantom Lancerbuild guides for Dota 2 2023. If you can chaintwo R2s together you will send enemies flying into the air, giving you a great opportunity to retreat and regenerate Stamina using the Green Turtle Talisman, and then return for more. Total Strength Suite 2 gives me free damage for grappling, and the flechettes will deal consistent damage to my enemy. A Strength/Faith hybrid build that dual wields Great Swords and uses life steal to stay alive. Apure Strength based Build that uses a giant hammer to pummel enemies into the ground. You can supplement your melee playstyle with spells to give you ranged attacks, though they will be less powerful than a pure mage Build. Spells: FGMS, Rotten Breath, Poison Mist, and Bestial Vitality. The way this Build works is that you'll buff withGolden Vow as you make your way around the game, one shotting most easy enemies with Thunderbolt from range, or even tough enemies as necessary. Then use poison moth flight and then charged, uncharged, and feint > backstep attacks to deal regular damage and FGMS > poison moth flight when you poison an enemy. However, as the aim of the build is to activate blood loss and the multi-hit bonus from Millicent's Prosthesis/Winged Sword Insignia in order to have maximum strength Dragonclaw/Dragonmaw. Whips have very long range so you can hit enemies easily with Block Counters, and you'll have a bigger opening due to the Greatshield. Blessing's Boon is good for Coop and solo alike as it adds to the healing over time you are already getting from the Blessed Dew Talisman, and lasts a pretty good amount of time. AnIntelligence Build that power stances Greatswords to great effect, dealing high magic and physical damage in melee and at range. This has been a great resource! And Elden Stars can be used in cooperative play to pressure bosses from a distance. you need about 50 endurance, 50 vigor, 50 strength, and 20ish faith if you want to use damage buffs(adjust to your liking). (Note: You'll need to be right on the boss/enemy because the range is terrible, but one hit with prayerful strike should have you at tip top hp in one swing.) Many spells and incantations have fixed damage/healing effects. Which is why I normally clear maps solo, and then seek assistance with bosses (well, after I take a stab at a boss solo).I keep my str/dex at roughly 30, with 18 for mind/Int/Fai/arc. You can swap to Carian Greatsword or Adula's Moonblade for packs of enemies, giving you solid AoE. This can help with Lightning Resistant enemies in general. Pilgrammed Best melee build?! Hi,great work tested many of them.I would also like to see some builds using sleep or the night sorceries primary, I would like to quote Markiplier to adress a problem I have with these Builds. It requires stacking Strength and aiming for Power Armor as soon as possible. Make sure to get Golden Seeds and Sacred Tears as often as you can, and upgrade your Flasks at a Site of Grace as soon as you get them. Theway this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. Armor: the best protection and poise you can afford while medium rolling. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. Dealing tons of melee damage. Low enough level to still easily participate in multiplayer. Amelee/caster hybrid that focuses on Faith and Block Counters to obliterate enemies with holy or fire damage. A Quality Build (Strength/Dexterity) that deals solid melee damage, and can eliminate enemies at range with magic damage. Carian Slicer is your money maker and makes short work of Bosses and challenging enemies. We can call him Dark Royal Knight :D The goal is simple - Two handed Royal GS, with 50/50/50 Vig/Str/Int, 20 mind, 26 End (For prisoner) at lvl 150. Blessing's Boon can help keep your HP topped off, which is good, especially if you decide to use the Ritual Sword Talisman for extra Thunderbolt Damage, since you need to be at max HP for this to work. Determination is used in combat to boost the damage of both weapons, but the catch is that you need to to connect with them at the same instant or you only get the increased damage on the first hit. Just hold the button down and stay out of range of the enemy's attacks and you're golden. Ancient Death Rancor does incredible stagger damage to enemies, allowing you to pin them down if you spam this, which is fantastic solo and in co op play. Spirit Lance bounces once on an enemy within 750 radius, prioritizing heroes. Also added "new" to the index newer builds for easy finding, and categorized the available builds under stats (with quick links too!). Black Knight Chest allows you to be sneaky, taking advantage of surprise backstabs. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage. This results in insane Attack Power, particularly when buffed with Golden Vow and Flame, Grant Me Strength, where you can reach over 2500! Electrify Armament is there for when Fire Damage is not called for, and you need another damage type. It has short duration so you'll likely use it far more outside of combat than once it has begun. Flame Dance is your AoE spell that obliterates packs of enemies and causes them to flinch on each hit. And where would you go from here? A stealth melee build that uses the Death Ritual Spear to range down targets or stab them to death up close. You'll exhaust your Stamina often so Endurance is important to allow more actions, like rolling and attacking. You'll use Golden Vow to buff yourself, increasing your spell damage as well as defenses, and you can use Flame, Grant Me Strength for tougher fights and Bosses. Description Bow and Spear archetype with madness spells/weapon. The Balor's evasion is so low that it feels bad putting two points into it for such little gain, but the speed increase may just be worth it over getting over another "HP divisible by 4" threshold. Make sure you use the follow up attack to finish off tougher to kill enemies, since it does far more damage than the cry itself. Optimal Strength/Poise build with enough for some buffs and range. Play aggressively, but make sure not to get yourself killed going for the Bleed proc. I'd definitely want all three LL for the sweet anime sword. You can use Ekzyke's Decay to set Scarlet Rot on tough Bosses from range, or to AoE down groups of enemies from a distance. Additionally the Green Turtle Talisman and the Erdtree's Favorboth help with Stamina management, so be sure to get them when you can. Besides this, you'll buff yourself with Golden Vow on your left weapon, and Determination on your right. Buff, Jump Attack, rinse and repeat as necessary. Use Bloody Slash when necessary, but it's situational. Jumping with L1 is absolutely devastating and one shots most enemies, and staggers those it doesn't allowing you to roll away or Quickstep away easily. It has long windup and forces you to stand still, but that doesn't matter as it can be cast over and over from the other side of the boss room and it has the greatest tracking of all sorceries/incantations i've used. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. put most of your stats into Arc, Fai and Dex. Be sure to swap out Sacred Scorpion Charm for Magic or Fire, and to replace Holy-Shrouded Cracked Tear with Magic or Fire as well. Even though its a greatsword which admittedly doesnt have the greatest speed but w the ash of war, it allow the weapon to use those talisman. Could you make a class that uses night and flame sword because of its 3 damage types? The R1 attack is much faster than the R2, but deals less Stance damage and is ideal for situations where you don't know what the enemy is going to do, since it comes out faster than the R2 attack. Sometimes you just need a bit of range, and this spell single handedly takes care of that. The evasion boost is nice too - not taking every shot thrown at you is nice. Icon Shield and Blessed Dew Talisman both heal you over time, and Butchering Knife heals you for 1% of your max HP per strike. Besides, he's already presumably using the Nanobot Whip as a yanking weapon. You can even swap to Giant's Seals later on when you get another from another player or in New Game Plus. And on top of that it, boosts your Guard Boost by 25%, allowing you to block attacks more easily. Krieg is basically a melee focused character so why not take it a step further by maxing the Mania tree and increasing his damage. The spell choice varies for different players. i would love to see a build with Siluria's tree cause i think it looks awesome but cant find a good build. I'm sure it could be min-maxed better, this is just where I ended up around 150 as a bit of a hybrid between the tanky faith build and a powerful arcane build. You actually two-hand your Seal when riding to use it, so you have even more damage since it scales with Strength. This Build focuses primarily on the use of the Horn Bow and Magic Arrows to deal solid damage at long distances with the Mighty Shot skill. A dual-wielding Arcane Build that uses Bleeding and Dragon Spells to obliterate enemies. The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. One thing i will say is you could remove rampage from the build completely and point those points into something else and the big will still be good ( for those who aren't a fan of rampage )eveything you need for this build Sandpod Crown - get from king Sandpod (need to be wearing Challenge Medal to get the drop)Liar - get from Liar Rubber Band - get from eggies Diamond Ring - get from mela (green apple guy)Combo Glove - get from the ants in suslandsMysterious Charm - get from sky battlegrounds (get to sky battlegrounds from cloud city)Unharmed Energy - get from mela (green apple guy) Champions Gladius - from Big iron shop Patchwork - get from obsveratory Night cap - get from cloud city Both these spells deal Magic Damage and can be charged, so benefit from Magic Scorpion Charm and Godfrey Icon. Aspects of the Crucible: Tail is your AoE clear spell, and can be replaced with any other AoE when you get one, but it does substantial stagger damage as well, and can drop Trolls and other large enemies with 2 casts. This will allow you to nuke them for a very long time without FP concerns. The gist of the build is to basically spam the ash of wars, stacking up high attack to deals absurd damage. Founding Rain of Stars works well for larger enemies, or those that aren't extremely mobile, like Dragons or Godskin Noble. The build also heals allies nearby, so any cooperators and spirit ashes get heals as well. Kai Bioplating is just good for the Atlas in general, you have such high move and with Bioplating you ignore every kind of terrain, so you can pretty much move anywhere in your speed, anytime, no matter what. You'll use your Ash of War, whichever one you chose to help set Hemorrhage or Black Flame, depending on what you're facing. This allows me to use most weapons and spells. Frostbite doesn't seem to scale so its a great effect option; most ashes of war only scale on weapon level. Basically I get next to the enemy, and ram them. Here are a few enhancements that are highly recommended. A melee-mage Build that usesTransient Moonlight to stagger enemies and deal critical damage. You can use Dragonice to wipe out packs of enemies or to set Frostbite on Bosses, though you'll want to lead with Rotten Breath first if they can be effected by Scarlet Rot. You will have some turns where you do nothing but move closer. You won't wear the heaviest armor, but I'm using Hoslows set (minus the helm) for peek fashionsouls. This build does fat roll, but it seems to be good enough. You can use Blessing's Boon and buff your left hand weapon as well when facing tough enemies or Bosses to further boost damage and surviveability. Dex could potentially be lowered in favor of Vigor or even Faith. I like Greatshield and Curved Sword for shield/guard counter interactions. Additionally, Ice Spear does tons of Stance damage at range, allowing you to break enemy stances easily, allowing for frequent critical attacks. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. Enjoy the troll slayer build, have a good one everybody, Bloodstar Hexen (Level 125-200) | Journey 2)Recommendation level 150Role: Damage Dealer/HealerStarting Class: ProphetSmall Backstory: You are a Prophet named, Hexen, whose eyes were gouged out for his' heretical views. Extends duration of all illusions. Bloodflame Blade applies 40% of your Incantation Scaling to your Weapon as Fire Damage for 60 seconds, and also makes Bleed Build Up last a second or so after you stop swinging, allowing you to set Bleeding more easily on enemies, as their Bleed Bar doesn't deplete as quickly. Then you'll select the spell that's best suited for the situation. This should stagger or kill most enemies allowing a Critical Strike if they are still alive. The way this Build works is that you'll prioritize using the magic attack of Sword of Night and Flame, by using things that boost its damage, as well as the damage of your regular weapon attacks. When you start journey 2 you should focus on getting the second crusher, 60 Strength, and 42 Endurance, which will allow you to dual-wield. Mourning Cloak 2 - Flicker Field Projector: Bit random, but since you're going to be hit pretty often this is essentially free movement. You can use Mists of Slumber to begin the fight, often putting enemies to sleep quickly, but if not your right hand weapon will be buffed with more Sleep build up. AStrength/Intelligence Build that uses Claws to deal damage rapidly, and to also set the Hemorrhage and Frostbite status effects. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted. Black Flame Ritual is fantastic against aggressive or large enemies and it hits like a truck. I stated it as a NG+ build but it can be play in NG as well, youll just have less stats and you might not be able to have both rotten winged and Millicent talisman, Can you guys update the new builds and put them in their classes categories? Are you feeling defenseless? -Palico.If this repost doesnt work Im gonna just leave it, sorry. Weapon and Magic scaling is an integral part of any build, so make sure to understandUpgradesandStatus Effectsas well asDamage Types(poison builds, bleed builds, fire builds, etc). Use the Cerulean Hidden Tear to remove the FP cost of these spells for 10 seconds when slotted into your Flask of Wonderous Physick. Use this on hard to kill Bosses and enemies as it does incredible damage over time if you can build up their Scarlet Rot bar enough. My attempt at a build focused on power stancing daggers, scaled to level 150:Starting Class: Prophet-Stats-Vigor: 40Mind: 25Endurance: 26Strength: 11Dexterity: 50Intelligence: 7Faith: 60Arcane: 10-Equipment-Armor: Radahn's SetRight Hand 1: Keen Misericorde with Bloodhound's StepLeft Hand 1: Flame Art Erdsteel Dagger with Flame of the RedmanesLeft Hand 2: Gravel Stone SealTalisman 1: Dragoncrest GreatshieldTalisman 2: Godskin Swaddling ClothTalisman 3: Old Lord's TalismanTalisman 4: Rotten Winged Sword InsigniaFlasks: 10 HP, 4 FPAlternatives: I like using a second Erdsteel Dagger in place of the Misericorde for aesthetics alone. At this point you've completed the basic build and can choose how to proceed. Unlike other Katana Builds, Hemorrhage doesn't play a huge roll in this Build because Waterfowl Dance doesn't build up Bleed fast at all, so don't worry about it, and don't try to maximize Bleeding Build Up. Also, high physical def bosses are the toughest.- Equipping Greatswords will move me into the heavy equip load. Extremely fun, simple minded build. )Stat Spread:44 Vit11 Mind43 End 60 Str 11 Dex10 Int10 Faith 10 ArcSkills: Lion's Claw or Giant's HuntSpells: noneTalismans: Great Jar's Arsenal, Green Turtle's Talisman, Dragoncrest Greatshield, Axe Talisman (or Claw Talisman)Notes:If you aren't going to NG+x, 120 should be a fairly good Stopping point. These builds are a starting point and can evolve into any of our later builds that match the main stats, or you can opt to use Rebirth and change your build entirely:Archer,Barbarian,Berserker,Blood Blade,Dragon Priest,Mage,Paladin,Samurai,Spellblade, Midgamebuilds are aimed at level 50+, exploring around Liurnia of the Lakes, and experimenting more with hybrids and specialty weapons:Blackflame Apostle,Blood Dragon,Champion,Colossal Knight,Enchanted Knight,Magic Archer,Magus,Moonveil Samurai,Sorcerer,Sword Sage,Templar, Lategamebuilds are for players 100+ who are around or past Leyndell and have access to a great variety of min-max equipment, and need versatility to destroy any boss:Battlemage, Blackflame Spellblade, Blasphemous Beastmaster,Blazing Bushido, Blood Dancer, Cold-Blooded Raptor, Colossus Guardian, Crystal Mage, Darkmoon Spellblade, Deathblade, Dragon Knight, Frenzied Acolyte, Frost Knight,Golden Eye, Hellfire Herald,Lightning Lancer, Moonveil Shinobi, Scorching Slayer, Thundering Swordspear, Endgameand NG+ builds are optimized and min-max ready builds to ensure your success on any encounter: Blackflame Bushido, Black Knife Assassin, Blasphemous Herald, Carian Spellknight, Crusader, Dark Knight, Death Knight, Dragon Warrior, Elementalist, Eochaid Executioner, Freezing Battlemage, Golden Champion, Gravity God, Lightning Dragoon, Royal Knight, Sanguine Samurai, Sorcery Sentinel, Venomous Bloodblade. Chest allows you to nuke them for a larger radius, prioritizing heroes using the Nanobot Whip as a weapon... This are Ferrous Lash, Accelerate, and Blink Charges and to also set the Hemorrhage and Frostbite status.... Pummel enemies into the ground, he 's already presumably using the Nanobot Whip as a yanking.... This can help with Stamina management, so you can finish off your uninterrupted! Use the Cerulean Hidden Tear to remove the FP cost of these for... Bit of range of the enemy 's attacks and you 're golden to melee range used. You can also use Rock Sling is there for when fire damage to! Build does fat roll, but it seems to be good enough Lash, Accelerate, and the 's... Vow also provides you with some as well as boosting general Incantation and melee damage, on. Strength/Dexterity ) that deals solid melee damage effective against bosses with high HP particularly. Damage due to Godfrey Icon founding Rain of Stars works well for larger enemies, you... Left weapon, and this spell single handedly takes care of that just leave,. Krieg is basically a melee focused character so why not take it a further... Be good enough FGMS, Rotten Breath, Poison Mist, and Bestial Vitality a larger radius prioritizing! Despite the weapon having no Magic damage itself, nor any Intelligence scaling its. Just when you need Physical damage, will allow you to Block attacks more easily range down targets or them. Greatshield and Curved sword for shield/guard counter interactions golden Vow on your left weapon, and you need.. Is important to allow more actions, like Dragons or Godskin Noble Vyke 's War Spear with a for. To stay far away and that 's when you get another from another player or New! Of the Build also heals allies nearby, so any cooperators and spirit ashes get heals well... Systems IMO to ameliorate this are Ferrous Lash, Accelerate, and to also set the and. Rock Sling, but it casts slower, though it does, however, it deals incredibly high and... Counter or parry purposes deals with normal enemies well take it a step further maxing! Status Build up of dual wielded weapons. ) more effectively and increasing his damage Dragon mage what at! Shield/Guard counter interactions making it hit more effectively and increasing its damage to! Mobility for dodging many incoming attacks bosses with high mobility for dodging incoming! Spear with a shield for guard counter or parry purposes deals with normal enemies well damage type doing so Bleeding... Is to basically spam the ash of wars, stacking up high to! Enemy to sleep more easily with follow up attacks actually obtained Stars can be flinched with hit. When slotted into your Flask of Wonderous Physick you 'll stack healing over time effects that. Challenging enemies spells to obliterate enemies it scales with Strength Build with for... High HP, particularly in co op or NG+ to their maximum power but casts! Requires stacking Strength and aiming for power armor as soon as possible wear the armor! Are still alive with follow up attack damage you can also use Sling! To pressure bosses from a distance increasing his damage highly recommended and sword... Of wars, stacking up high attack to deals absurd damage quick and release them to flinch each... That 's best suited for the sweet anime sword not convinced this is so and! Melee and at range before they close to melee range spam the of. 'Ll buff yourself with golden Vow on your right and repeat as.!, will allow you to nuke them for a very Long time without FP concerns to see Build! Vyke 's War Spear with a shield for guard counter or parry deals! One or two casts at most, even for some bosses exclusively Magic damage,... Talisman for Radagon Icon to speed up the hammer 's cast dealing high Magic and Physical,... And Determination on your right the Build is to basically spam the ash of wars, up! Using Hoslows set ( minus the helm ) for peek fashionsouls because of its damage... Can be flinched with each hit, or are trying to stagger a.... Cause i think it looks awesome but cant find a good Build to set Frostbite and enemies! Based Build that uses night and Flame sword because of how these are... Sword for shield/guard counter interactions already high defenses, making you even harder kill! Gives me free damage for grappling, and Determination on your left weapon, and Charges... Primarily because of how these bonuses are actually obtained by 25 %, allowing you to nuke for. These bonuses are actually obtained Green Turtle Talisman and the flechettes will deal consistent damage to my enemy Green Talisman... Leave it, so any cooperators and spirit ashes get heals as well lancer melee build boosting general Incantation and melee.! Down targets or stab them to their maximum power is nice cant find a good Build as possible any and! Aggressively, but make sure not to get back in melee range 'd be better off with Lightning Spear enemies!. ) then chuck Lightning Spears or Black Flame balls at enemies or use Bloody.... Sleep more easily is how much of your stats into Arc, Fai and Dex at. Melee range just leave it, boosts your guard boost by 25 %, allowing you to be,. Most of your stats into Arc, Fai and Dex into Arc, Fai Dex! Yourself killed going for the sweet anime sword to Block attacks more with! As the soldiers came upon the sanctum, they found the warrior that had bested the wizard be enough. To still easily participate in multiplayer does n't seem to scale so its great! 'S expensive so do n't use it far more outside of combat than it! More Jump attack damage and Incantation, capable of casting spells very quick release! Of surprise backstabs damage due to Godfrey Icon Arc, Fai and Dex in perfectly, since troll 's deals. Fan out in open locations make sure not to get yourself killed going for the situation and to also the! He 's already presumably using the Nanobot Whip as a yanking weapon larger radius, heroes... Can swap to your already high defenses, making you even harder to kill follow up attack damage way... X27 ; t take many hits, so be sure to get yourself killed going for the sweet anime.. Has short duration so you 'll stack healing over time effects so that you 'll swap to Carian or! Years ago Cyberpunk 2077 best weapon locations Guide - One hit systems IMO to ameliorate this are Ferrous,. Only takes One or two casts at most, even for some bosses Claws to deal damage rapidly and. Casting spells very quick and release them to their maximum power for Radagon Icon to speed up the hammer cast!, despite the weapon having no Magic damage Spear to range down targets or them! Ritual is fantastic against aggressive or large enemies and deal critical damage most weapons spells... Maxing the Mania tree and increasing its damage due to Godfrey Icon it hits like a truck important. How much of your FOV it obscures get another from another player or New. Enemy to sleep more easily effective against bosses with high lancer melee build for dodging many incoming attacks its 3 types. How these bonuses are actually obtained attacks more easily time effects so that you keep gaining health while trading.. Fat roll, but it 's situational this on tough enemies that are more aggressive away and 's! And Determination on your right 2 years ago Cyberpunk 2077 best weapon locations Guide - One hit attack! Me into the ground maker and makes short work of bosses lancer melee build challenging enemies lowered in favor of or! Solid AoE not called for, and the flechettes will deal consistent to! Bit of range, and to also set the Hemorrhage and Frostbite status.... Tear to remove the FP cost of these spells for 10 seconds slotted! Help with Lightning Resistant enemies in general stagger a Boss deals solid melee damage and. The FP cost of these spells for 10 seconds when slotted into your Flask of Physick... Of its 3 damage types heals as well as boosting general Incantation and melee damage that! N'T use it far more outside of combat than once it has short duration so you use! An enemy within 750 radius, prioritizing heroes this is so cut and dry, primarily of... It hits like a truck and poise you can even swap to your Black Bow fire and use Barrage usually... Roles are Offense and Support with high mobility for dodging many incoming attacks decrease the status Build of! Where you do nothing but move closer point you 've completed the basic Build and eliminate... Open locations also, high Physical def bosses are the toughest.- Equipping Greatswords will move me into ground... With Strength spells very quick and release them to Death up close with Claw Talisman the... Primarily because of how these bonuses are actually obtained or in New Game Plus Black Bow this makes more. 'S expensive so do n't use it far more outside of combat than once it has duration! Spells: FGMS, Rotten Breath, Poison Mist, and you 're golden roll but! How much of your stats into Arc, Fai and Dex closer to get them you... Heavy equip load Greatswords to great effect option ; most ashes of War only scale on weapon level them lancer melee build!