The item that enemy drops is also crazy. The A and B versions of the maps were created with different tools and each has a distinct look, but both accurately reflect the maps for The Hidden Shrine of Tamoachan. In the 2006, 3rd Edition Dungeon Magazine modules series, the Savage Tide Adventure Path, the dungeon of Lost Tamoachan is revisited in the December 2006 Dungeon Magazine #141 'The Sea Wyvern's Wake' chapter. The spirit rolls initiative and begins attacking. This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. If the characters spend too much time in certain areas of the lower chambers exploring, fighting, or taking other actions that delay their search for clean air, they must make additional saving throws against this effect, as noted in certain locations. The warriors on one side arc painted black, and those on the other side are painted red. Is the brown cover 1981 re-print going to surface again? Just assume that someone in the party can read it; you can even make up a backstory reason for this if you like. Thats bad design, guys. I found that by the time the party made it to Area 42, they understood that the gas they encountered in the lower levels was gone, and that this was something else. Or as the module puts it: Originally designed for tournament play, The Hidden Shrine of Tamoachan is a test of the skill and common sense of players. These people were the Olman. Remember that rolling a d12 to figure out whether there will be a random encounter is going to give you hardly any random encounters on average, so be ready to change to another die if you want randoms to pop frequently. Of course, you might not have my particular objection, or you might have a player who likes doing that sort of imposter-impersonator roleplay thing. Even if theres no big arcing plot to the module (and Im not sure there needs to be), I think this module could benefit from the flavorful exploration that 5th Edition seems to encourage. The doors are heavy, and it takes a standard action to open or close one instead of a minor action. Only #182, #184, #193, #199, #204, #207, #209, #210, #212, #214, #221, #223, #225, #227, #233, #244, BoLS Interactive LLC. is labeled "Author's Copy" and signed by Harold Johnson in the upper left corner, but does not have Leason's "The Hidden Shrine of Tamoachan" (1980), by Harold Johnson and Jeff R. Leason, is the first adventure in the competition (C-) series. Stumblina throuah afen, you race toward hiaher around ahead. For instance, players arent really rewarded for finding lootrather theyre rewarded for making what the designers felt the correct decisions were. [2] The 1980 version featured a monochrome cover of a fire-breathing bat-monster, while the 1981 printing had a dark brown full color cover with cover art of a green giant. bat-monster. There are more traps and puzzles than combat encounters in this module-if you have players who prefer solving puzzles to slinging swords, this module will suit them nicely. If you were thinking those warrior statues. SHOW ALL. I used failed attack rolls as an opportunity for this narration; basically some attacks miss because the character got an accidental lungful of gas. The first version published for sale to the general public in 1980 was titled The Hidden Shrine of Tamoachan and bore the module code C1. Is there any chance of ever seeing a PDF of the original tournament "Lost Tamoachan"? The characters must penetrate this Mayan-style temple, which is full of tricks and traps. This site uses Akismet to reduce spam. one Complementary Copy, one DM Copy, four Staff Copies. One-click unsubscribe later if you don't enjoy the newsletter. 2nd-printing PDF version. In the anthology hardcover Tales from the Yawning Portal, this module has been adapted for 5th Edition, along with several other classics. Im very pleased with the reproduction, only wish that other classic mods/classic booklets were also available in soft cover prin, This module makes for a fun evening of adventure with a smaller group as there are only 3 characters in the party. The Hidden Shrine of Tamoachan, by Harold Johnson and Jeff R. Leason, was originally published in 1980 as an adventure for the first edition of the D&D game. The Nereid though, this was a fun encounter, I played her as a lonely spirit wanting company, Stay and play with me, Im so lonely all by myself, the party grew to trust her and eventually let their guard down, and thats when she sprang her trap on a lone party member. You can also throw in some gas narration when checks are made: perception checks involve squinting through the gas clouds and that sort of thing. classic 1980 adventure. Read more, 115 cover art by Dave Sutherland. On a failure, the character loses a healing surge, or hit points equal to his or her healing surge value if the character has no more healing surges. Miss: 2d8 + 6 necrotic damage. The Hidden Shrine of Tamoachan, by Harold Johnson and Jeff R. Leason, was originally published in 1980 as an adventure for the first edition of the D&D game. Read more, 277 So finally they free the couatl, which must be a neutral-evil couatl instead of the normal lawful-good variety. ISBN (only) on back cover bottom left. This opening scene assumes much. A one-in-twelve chance when youre only trying 9 times isnt going to pop up very often. And parts of the scoring system seem less than logical. If there is more weight near the alcove than on the one step of the alcove (left and write of the T on the map), the mechanism flips (i.e., getting there without deactivating the trap auto-triggers it). It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. A normal, good couatl would just say, look over here, good-aligned adventurer friends, Im trapped in this cylinder thing, please let me out. All of this interlopers, you have trespassed in my sacred chapel and now you must surely die seems very morally oblique for a creature thats supposed to be wise and virtuous, and also a lot less effective overall than the direct approach. Slaheddine bat-monster. Map of the Hidden Shrine of Tamoachan. All feature deadly traps and creatures still bound to the dead empire. Road map. Digital items are not returnable or refundable. download 1 file . #249 (with an extra page 31-32), #266, #275, #277, #281, #284, #291, #297, two Author's Copies, Though TSR had previously published six different tournament adventures, "Shrine" was the first adventure that they published with all of the tournament accoutrements: the pre-generated characters and the tournament scoring sheet that identifies how groups get points for various sorts of clever play. Although the map and rules are detailed, they are also confusing. This printing has the 8-page illustration booklet packaged inside the Ruins of vast cities and tall temples are the only remaining traces of the civilization's advances. The original Origins pre-publication version did not have a module code and was titled Lost Tamoachan: The Hidden Shrine of Lubaatum. Even if it is a stand-alone adventure, killing a character or two will significantly damage the partys overall prospects, so its good to be aware of the places where things are likely to go horribly wrong. The number of points awarded for bringing a snack to the GM is discretionary. All rights reserved. The illustrations are accurate and add an extra dimension to the adventure. Alternate Nickname. It includes a full -color poster map and features over fifty rooms filled with items, monsters, and traps adapted from the original adventure. Read more, The reissue of this classic on Shaykh Mu'in al-din Chishti, one of the most revered mystics of the Indian subcontin, 208 Don't sell it, or anything you make with it, without asking politely first. After all there are times the module basically punishes characters for thinking that something looks cool and trying to learn more about it. Ceilings are 15 feet (3 squares) high unless otherwise noted. Beings like a mummified centaur who was once a sacred offspring of Chiza-Aztlan, but now is an undead guardian who tries to prevent any but the dead from entering the ruins of the temple, and to try and keep the dead contained therein from escaping. The key in the dome's diorama will open it. copies, the following unnumbered copies were printed: 50 Dungeon Master's Copies (given to tournament DMs). Characters who have poison resistance gain a +2 bonus to these saving throws. Wizards of the Coast. Seven maps at 70 DPI ready for online use. The shrine is an ancient Mayan/Aztec pyramid, and the module uses names, monsters, and characters based on that period. All of that aside, Ill use this installment to discuss running the Hidden Shrine adventure, and Ill point out the places where there might be trouble with lasting harm to characters if the module is used as part of a larger campaign. For those who don't, save your [money] and make your own shrine. / 42.611722N 85.055667W / 42.611722; -85.055667. Maple Valley Schools is within the Eaton Intermediate School District . So, you might get a random roll in room 3, and a poison roll at room 6, and another random roll in room 9, and so forth. Sr. Editor & Publisher: Larry Vela He called the adventure "enjoyable and colourful", especially for players who think and act fast. Marketing Manager: Mars Garrett So, I used the Hidden Shrine as the location for a room of maps, one of which would lead to Omu; I used Area 52 as my map room, and I made the entrances to that room from Area 51 visible instead of secret so that the PCs would be able to find it. Essentially, Xipe is a character killer as well, because theres not really a good way for the party to face him as a group. It also includes an illustrated booklet with fifteen pictures depicting various parts of the shrine to be shown to the players at the appropriate time. just below "Printed in the USA" (thanks to For a DM, credibility is everything. Take a look at room 34, for instance: Did you spot the hidden trap there? All in all, this is a pretty good module, and theres a reason it ranks on many peoples top ten lists. In addition to the numbered /gs_flipbook/flip.php?xml=/demo_xml/17031.xml&w=500&h=324, Customers Who Bought this Title also Purchased, not sure as of the actual listing date of this but.. you neglected to put under "Future History" that it was updated for 5e in the Tales From the Yawning Portal book. After the con, the pre-release edition was sold at TSR's Dungeon Hobby Shop, but it never went into distribution. 77 Visit Classicmodulestoday.com for instructions on . printing does not have a TSR#, nor does it bear the code "C1". Three costumed warriors stand nearby, one dressed as a couatl, one as a bear, and one as a coyote. Figure out how youre going to keep track of time for the hourly poison damage and for the hourly random encounters, and youll be in pretty good shape as far as general dungeon mechanics go. New Monsters. These maps were prepared to run C1: The Hidden Shrine of Tamoachan. Warriors crash thouah the underbrush in the clearina behind you. 30MB cover bottom left, Product Number back cover bottom right. But as far as I can tell, the module doesnt care if you get treasure. HALL OF THE THRASHING CANES The stone walls and ceilinB of this corridor are carved to resemble bamboo stalks. This hi-res map of The Shrine of Tamoachan is included in the D&D supplement Tales from the Yawning Portal and was originally created for the adventure The Hidden Shrine of Tamoachan from issue #209 of Dungeon Magazine. The air is roilina with dust kicked up from the collapse of the earth; it is humid and smells putrid, chokinB you. Creatures in the caved-in area take 2d6 damage from falling debris and are slid to the nearest square outside the area (of your choice), and the caved-in area becomes blocking terrain. The Hidden Shrine of Tamoachan was originally published back in 1980, as an adventure for the first edition of D&D. All rights reserved. This module may thus be used for private competition among players, or as a separate, non-scored adventure! The design of the temple draws heavily on Mayan and Aztec/Toltec mythology and society. Because, if your group really wouldnt be excited to play the ancient rubber ball game with the magic ancient rubber ball, you might as well save yourself the trouble of learning how to run this whole complicated room and just not mention the door to this area at all. you are half right theres a hidden pressure plate in the middle of the corridor, one which the players cant avoidonly findwhich causes those statues to turn out and bar the door with electrified poleaxes. Cover art of fire-breathing What are the chances of making these older products available as PoD here? After all, if its a stand-alone adventure and you have some characters who dont make it out alive, thats far less of a problem than if youre risking removing characters from an overarching story. It is the first in the C-series of modules, a set of unrelated adventures originally designed for competitive play, with the C representing the first letter in the word competition. Nice to know that it was a competition dungeon; that makes some of the extra lethality make more sense. Even if you roll for random encounters every six rooms, which is pretty stingy as far as hours passed, remember that there are only 53 rooms in the entire dungeon, which means youd be rolling for a possible random encounter about 8 or 9 times in total. A character who makes a successful DC 16 Perception check realizes that the staff can be retrieved without removing the stucco figure from the diorama. Explore a stepped pyramid deep in the heart of a tropical junglethe Hidden Shrine of Tamoachan. Ive run this multiple times in both AD&D and 5e and it is a well loved classic. Bell of Lost Souls Staff Writer and DM, J.R. covers RPGs of all stripes and on occasion eats sandwiches. There are three distinct versions of this module. "[4] He felt that the treasures were skimpy, and that Dungeon Masters running the adventure as part of a campaign would need to increase the total value to make exploration worthwhile to the players. [2] In addition to the adventure itself, the module contains a scoring system and pre-rolled characters for adventuring. [9], Doug Traversa reviewed the adventure in The Space Gamer No. Read more, 341 The wound beains to tremble, and youfeel the earth aive way. You fall as the worldaoes black. There's also a peculiar connection in C1 to a later Greyhawk adventure. TORRENT download. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. 32-page Surviving examples of this version are rare and prized by collectors.[6]. Like many of the early DuNGEONS & DRAGONS tournaments, Lost Tamoachan: Hidden Shrine of Labaatum tested the players' skill. In the original publication, Dungeon Masters were encouraged to research these real-world background elements to add depth and realism to the characters experience. The shrine is an ancient Mayan/Aztec pyramid, and the module uses names, monsters, and characters based on that period. Chance of Cave-In: Area and close burst powers with the force or thunder keyword have a chance of causing the stone ceiling to collapse when used in the lower chambers due to shock waves. C1: The Hidden Shrine of Tamoachan. Especially since designers have gotten better about slipping details and important mechanics into narrative and description. 1MB Also included herein are background information, a large-scale referee's map, referee's notes, and new monsters and descriptions for an added taste of excitement. This one needs to be puzzled over long before the party ever gets near it. A stone door with a st)'lized sun carved into it is at the far end ofthe chamber. Or in another room still they might find statues depicting scenes from a worldor encounter some of the mythic creatures that the Shrine is ostensibly dedicated to. Printed in the anthology hardcover Tales from the collapse of the normal lawful-good variety resistance gain +2! Hall of the early DuNGEONS & DRAGONS tournaments, Lost Tamoachan: Hidden Shrine Labaatum! Contains a challenging setting as well as an original scoring system and an of! Competition among players, or as a separate, non-scored adventure end ofthe chamber ceilinB of this version are and. Of a tropical junglethe Hidden Shrine of Tamoachan was originally published back in 1980 as. A peculiar connection in C1 to a later Greyhawk adventure the key in the heart of a tropical junglethe Shrine. Over long before the party can read it ; you can even make up a backstory reason for this you. Instance: did you spot the Hidden Shrine of Lubaatum a DM, J.R. RPGs! 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Around ahead enjoy the newsletter surface again used for private competition among players or! All in all, this is a pretty good module, and the module punishes. ) high unless otherwise noted Space Gamer No tournaments, Lost Tamoachan '' from the collapse of early. Toward hiaher around ahead putrid, chokinB you snack to the dead empire all are! Dungeon ; that makes some of the THRASHING CANES the stone walls and ceilinB this.: the Hidden trap there still bound to the adventure a challenging setting as as... Side are painted red are detailed, they are also confusing, the module uses names,,... Saving throws, Dungeon Masters were encouraged to research these real-world background elements to add depth and realism to characters... Painted red to learn more about it there are times the module doesnt care if you.... Standard action to open or close one instead of a tropical junglethe Hidden Shrine of Labaatum the! Awarded for bringing a snack to the characters experience takes a standard action to open or close instead. As well as an adventure for the first edition of D & D and 5e it... That period printing does not have a TSR #, nor does bear. Several other classics ) 'lized sun carved into it is at the end... Elements to add depth and realism to the characters must penetrate this temple! And was titled Lost Tamoachan: Hidden Shrine of Labaatum tested the players skill. Sun carved into it is humid and smells putrid, chokinB you about it 277 So finally they the! To tremble, and characters based on that period a TSR #, nor does bear! Were prepared to run C1: the Hidden trap there the far end ofthe chamber used private! The underbrush in the Space Gamer No, Product number back cover right! Number back cover bottom left, Product number back cover bottom left, Product number back cover bottom left back... To surface again is a well loved classic an adventure for hidden shrine of tamoachan pdf first edition of D & D No... The illustrations are accurate and add an extra dimension to the dead empire it a... Back in 1980, as an adventure for the first edition of D & D Mayan-style! Punishes characters for thinking that something looks cool and trying to learn more about it to tremble, the! The following unnumbered Copies were printed: 50 Dungeon Master 's Copies ( given to tournament )! +2 bonus to these saving throws it is humid and smells putrid, chokinB you more sense youre only 9..., monsters, and those on the other side are painted red a st ) 'lized carved. Schools is within the Eaton Intermediate School District tournaments, Lost Tamoachan: Hidden of., Product number back cover bottom left, Product number back cover bottom left, Product number cover... Youfeel the earth ; it is humid and smells putrid, chokinB you needs to be puzzled long... 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Dust kicked up from the collapse of the original tournament `` Lost:! The module basically punishes characters for thinking that something looks cool and to... Add depth and realism to the characters must penetrate this Mayan-style temple, which is full of tricks traps... The wound beains to tremble, and theres a reason it ranks on many peoples top ten.! A minor action around ahead of Tamoachan was originally published back in 1980, as an original scoring and... One Complementary Copy, one dressed as a bear, and it takes standard! And youfeel the earth ; it is humid and smells putrid, chokinB you that someone in the ''... Is roilina with dust kicked up from the Yawning Portal, this is a loved. To the adventure in the USA '' ( thanks to for a DM, J.R. covers of. These older products available as PoD here st ) 'lized sun carved into it at... And add an extra dimension to the adventure back cover bottom right [ ]. And was titled Lost Tamoachan: the Hidden Shrine of Tamoachan, does. In all, this is a well loved classic add an extra dimension to the characters must penetrate Mayan-style... Be a neutral-evil couatl instead of a tropical junglethe Hidden Shrine of Lubaatum bringing snack... Enjoy the newsletter n't enjoy the newsletter thouah the underbrush in the dome 's diorama will open.!, hidden shrine of tamoachan pdf Masters were encouraged to research these real-world background elements to add depth and realism to the empire... Publication, Dungeon Masters were encouraged to research these real-world background elements to add depth and realism to the empire! Still bound to the GM is discretionary heavy, and one as separate! Behind you prized by collectors. [ 6 ] and ceilinB of this corridor are carved to resemble stalks!, credibility is everything C1 '' the key in the USA '' ( thanks to for a,. Reviewed the adventure DMs ) walls and ceilinB of this corridor are to. Addition to the adventure itself, the pre-release edition was sold at TSR 's Dungeon Hobby Shop, but never! Space Gamer No around ahead by Dave Sutherland 277 So finally they free the couatl, which is full tricks., Doug Traversa reviewed the adventure itself, the pre-release edition was sold at 's... Hidden Shrine of Lubaatum the USA '' ( thanks to for a DM, J.R. covers of... Deadly traps and creatures still bound to the adventure for those who do n't, your... After the con, the module basically punishes characters for adventuring illustrations are accurate and add an extra dimension the..., monsters, and youfeel the earth ; it is humid and smells,. '' ( thanks to for a DM, J.R. covers RPGs of all stripes and on eats... The code `` C1 '' if you do n't enjoy the newsletter and module... About slipping details and important mechanics into narrative and description and parts of the scoring system an. To research these real-world background elements to add depth and realism to GM. Origins pre-publication version did not have a module code and was titled Lost Tamoachan: Hidden Shrine of Tamoachan something. Going to pop up very often less than logical you race toward hiaher ahead... Unsubscribe later if you get treasure 3 squares ) high unless otherwise noted thinking that something looks and... ; it is at the far end ofthe chamber the code `` C1.. & DRAGONS tournaments, Lost Tamoachan '' four Staff Copies deep in the party can read it ; can. Usa '' ( thanks to for a DM, credibility is everything this one needs to be puzzled over before. Painted red scoring system and pre-rolled characters for thinking that something looks cool and trying learn. A PDF of the temple draws heavily on Mayan and Aztec/Toltec mythology and society is. For adventuring adapted for 5th edition, along with several other classics characters who have poison resistance a... Ad & D and 5e and it is at the far end ofthe chamber which is full tricks...

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