In NES Play Action Football's emulator, 4 player support works. Now, in 'HowardC_Tools' folder, click in the 'VCIcon8.0' folder, Select 'N64' for making Nintendo 64 save icons, In 'Source', select the screen capture photo that you made in Snipping Tool, In 'Create', uncheck the options 'Channel Icon' and 'Banner Image', Click in 'Make Preview' to see the preview of your new save icon. 64Inject is a program that allows you to inject N64 games into the Wii U VC. Teconmoon's WiiVC Injector will allow you to Play Wii and GCN games on the Wii U Gamepad! Nintendo Switch firmware 16.0.2 released, Atmosphere 1.5.2 update available which adds USB file transfer, "Knuckles" spin-off series for Paramount+ has started production, SEGA to make acquisition of Angry birds creators, Rovio, for $776 million dollars, Nintendo strikes and blocks YouTube videos for Breath of the Wild's multiplayer mod, HD graphics packs for Mesen Emulator makes NES visuals look more like SNES era games, First-person magic shooter 'Immortals of Aveum' announced, Suicide Squad: Kill the Justice League delayed again to February 2, 2024, State of Play Final Fantasy XVI broadcast - April 13th - live coverage, Final pre-launch trailer for Zelda: Tears of the Kingdom released, showing Ganondorf, Can't get SXOS dongle to boot hekate payload, McFly - an RP2040 board compatible with Picofly, Microsoft preventing emulators from running on Xbox's Retail Mode, 4IFIR / OC Suite - Showcases (performance / power consumption). Works perfectly, but game crashes when choose "Reset" on HOME Menu. There is audio stuttering however seems to be working fine. Game is temporarily muted. You cannot see numbers on them on the table. The Legend of Zelda: Ocarina of Time Randomizer, The Legend of Zelda: Ocarina of Time (Debug ROM). Some graphical glicthes, no sound and microphone not emulated so its not playable. still both the correct dump and pal dump blackscreen and freeze on boot. (hopefully it's the right one) wiivc injector tool. Now click on Search and select the Search option. If unsure, then check the following list of Arcade CD-ROM games that works in Super CD-ROM System: https://necretro.org/CD-ROM%C2%B2_systems#List_of_games_3, Special syscard3P.pce file of the PCE CD-ROM System v1.0 for inject Juuouki here: https://www.mediafire.com/?sjemuqb07ejdfpq/, Special RLmessages.bin file for inject TG-16 CD / PCE CD games which supports 5 players here: https://www.mediafire.com/?my252ujpsd8ualv/. In 'Text encoding', choose the option 'Unicode (UTF-16 little endian). Games on the N64 Virtual Console include: Intro loads, system freezes when A button is pressed at the snowblind logo, if "RamSize = 0x400000" is used, still black screen after pressing A but able to exit game without system freezing. Now click in 'Make' to make the save_banner.tpl file. Works with very minor graphical glitches. Do note you need to have the title installed on the vWii for the WiiWare Injects to work, google is your friend for that scenario. Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). Game works with minor graphical glitches. Other than that, it's very playable. If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. Crashes upon loading the file select screen. [QUOTE = "SaulFabre, post: 9225733, member: 479192"] Hola [USER = 496980] @ Zorg1996 [/ USER], ya estuve investigando y tuve el mismo error. Doesn't launch. Small graphical glitches during the map overview before the turns are decided, and during pausing. I wouldn't recommend messing around with this one. Images of racers are not affected. only a few minor glitches for example the trees but it is perfect, Cemu maybe the key to get games running by debugging and finding out what idle patches etc are required to make games boot atleast besides this info thx 4 new tool I stripped the Injectiine script and contents to n64 only with all base revisions which is why I never shared it but u can look at my, Oh very plush! If so, click on 'Yes' to modify it. Native mode skips most of the code used in Wii VC mode, which results in a faster patching. I noticed the pause menu also takes a little longer to start up compared to 1.2. Focused on streamlining the testing of different ROM combinations, configuration INI file and Wii U VC . Stuttering sound but game is playable, tested on Loadiine GX2. Super Portal 64 (Rom hack by Kaze Emanuar). Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'. Another example: if to inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes). It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The emulator uses dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve (mostly) full speed emulation. Name - Add the name obviously, and if it's a game that has several releases like 1.0, 1.1 and 1.2, add it as well. You can also inject the game in Yoshi's Story USA with 64Inject to get Widescreen ON and dark filter OFF, v2.0 rom hack by Captain Seedy-Eye, 64DD ported by LuigiBlood. This is the v1.3 rom hack by Mariocrash. Shows severe graphical glitches and then crashes wiiu before main menu. The game loads fine, but races are at 1 FPS. In 'Custom Channel Title', enter the name of the game. Click in 'New' and use the mouse to take it. Freezes Wii U. This is a all-in-one pack for injecting Wii Virtual Console WADs that includes: . Sound and graphics largely work, but mega vitamins do not display while in motion, rendering the game essentially unplayable. It will load fine and play fine but the graphics will bug out (a lot) and the game will crash the entire WiiU commonly. It is compatible with NES, SNES, N64, GBA and NDS games. Added MemPak config ini settings. (NOTE: Some WADs, such as Zelda: Ocarina of Time, have non-modifiable saves, so if you try to modify a save of an original Zelda Ocarina WAD, when you see it in your Wii, there are no letters. Works perfectly with very minor glitches. I tried using the base game The Legend of Zelda Ocarina of Time (official), I matched the INI file of the game and only changed the rom for version 1.0 and it worked perfectly. Intro and up until the game starts, the gfx is kind of messed up, however game play is fine with some missing gfx, like battery meter, game has no sound, however still somewhat playable. but I don't know how to communicate with you privately, I left you a message on facebook but you weren't connected. A better ini would probably do the trick. For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Some minor graphical issues, but otherwise the game is playable. The Patcher64+ Tool only supports the N64, NES and SNES consoles currently. The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. Minor graphic glitches, graphics missing at car selection screen, black screen for a few moments before the race starts, playable, tested on Loadiine GX2, No sound, graphic glitches, system freezes when race starts, adding ini settings will get black screen on boot and system freeze, tested on Loadiine GX2. In Source Wad, select the injected WAD from the 'AutoInjectuWAD' folder. How to inject your NES, SNES, N64, and NDS games on your Wii U using Phacox's Injector. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd. 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The Powerpuff Girls - Chemical X-Traction. This will prevent the game from loading. DO NOT DO IT in the case of that WAD. Wii64. This game is an SM64 mod by Kaze Emanuar made to replicate Cappy's abilities from the upcoming, Super Mario Star Road (Rom hack by SKELUX). (thanks to SuperrSonic for his help). The first caution screen is not displayed correctly. It shows Nintendo logo at 1 FPS, then freezes Wii U after a few seconds. If a ROM file of the game doesn't work, try with different ROMs of the game. Anything that crashes on real N64 hardware will crash but otherwise stable. Wii U N64 virtual console wads - Winter 2009 edition; in Mar . Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). Click in the 'Title' tab, and delete the translations. The Legend of Zelda: Majora's Mask Master Quest, The Legend of Zelda: Majora's Mask Randomiser (2019), The Legend of Zelda: Majora's Mask Randomizer, The Legend of Zelda: Majora's Mask (Debug ROM). I'd like to share us my Wii VC injection tutorial for Nintendo 64 (N64) games. Copy the WAD you want to use for inejct and paste in the AutoInjectuWAD folder. Sound studdering, must use ini with memcard options or game will not get past the main menu.. Boots to black screen, tested on Loadiine GX2. I'm guessing I can go 16.9 . The game launches but it's just a mess of color squares and it's the same during gameplay, sadly Game freezes when selecting an event, at times you will get past the event selection screen, when event starts it freezes system. Tested on Loadiine GX2, Black screen at start, use JAP version instead, if you find a way to solve this, by all means. However, if extension is *.n64 or *.v64, use one of the swappers below. They MUST be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). Minor flickering in the hub and cursor is invisible. New ini provided fixes all or most issues the game had before. Loadiine GX2. Sound works but video is not displayable. Worth trying other WADs and see if this issue occurs. Might be worth using the official Aero The Acro-Bat WAD. Otherwise it plays fine (story mode tested). Will have weird stuttering/graphical glitches without the ini file. (Pero sin editar el save, me carga.) whenever it tries to load a map it crashes, making the game IMPOSSIBLE to play. Ubisoft Entertainment and Vivid Image logos are very glitchy. Game Runs OK but has no sound , to fix the weapons seeing glitch use useViewportZScale = 1 on the ini but still no sound.. Boots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Hello, community. A collection of Wii banners (.bnr) A collection of WiiWare banners (.bnr) A collection of injected VC banners (GCN, NDS, N64, etc.) Use: 64inject [-base folder_path] [-name short_name] [-longname name_line_1 name_line_2] [no-darkfilter] [widescreen] [-zoom value] [-in folder_path] [-rom file_path] [-ini file_path] [-icon file_path] [-tv file_path] [-drc file_path] [-out folder_path] [not-encrypt]. Sits on a black screen upon bootup, still have access to home menu and VC menu. If you want to inject CD-ROM games, remember only are supported TG-16 CD / PCE CD games that are compatible with CD-ROM System or Super CD-ROM System. Tried various bases and config INI settings, system crashes after character selection screen, works fine using Wii N64 Emulators. Or easier, press Ctrl + F. In the 'Search' box, look for the original save title of the original WAD (that is, the previous name of the WAD before editing it). Demo displays no background image. Siren Shiro! Shion and various other characters have been replaced with characters from Monica's Gang (. The EA Sports logo is so very glitchy, and the title screen is not shown at all. Game runs with very minor graphical glitches. Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable. Saving is disabled because no Controller Pak is detected, however the game has a password save system so you can continue and finish the game from passwords. If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game. 3D graphics are mostly messed up, and game freezes upon attempting to start gameplay. yes, you can use a emuNAND for avoid that brick in real NAND. 1080 Snowboarding (VC-N64).7z 1943 Kai (VC-GBA-PCE) [meta] . Licensed to Nintendo Logo, then black screen. Open the rom with an Hex editor and replace the game's title ID (NALE) to the Japanese version's title ID (NALJ) and use the Japanese ini file already made by Nintendo, seems to work perfectly. . The GameCube had another early N64 emulator on the Zelda collection originally bundled with versions of OoT, Master Quest and Majora's Mask (with 60Hz European versions exclusive to this collection), that only supported injection of seven other games. Tags: injection, n64, virtual console, wii u. nueman2013. The Legend of Zelda: The Sealed Palace (OoT ROM Hack). Automatically Downloads Artwork! UPDATED NOTES: Game uses EEPROM (16 Kbits) save, previous host used for this game does not support EEPROM save so your progress is NOT saved, instead use Yoshi's Story USA as the base. Another example: if for inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes). The original game uses special-programmed graphics for the cycles moves and the 2-player mode, which the Wii emulator does not support. Tried several base roms, same issue. Small glitches during title screen and gameplay. Change the player on the GamePad to access the different debugging options. save-data-copy-tool: Copy save data between gamecard and digital versions of games, CaVE Database Manager - A SNES, NES, N64, Genesis Switch Online modding App, Sigpatches for Atmosphere (Hekate, fss0, fusee & package3). Use the internal name of the ROM. The Patcher64+ Tool can switch to either Wii VC or Native mode. For a better experience, please enable JavaScript in your browser before proceeding. Currently the emulator is in beta stage and can run many N64 ROMs at full speed in most cases. Boots to white screen and system crash after pressing start at the Mario head screen. Click in the 'Banner' tab, and select the 'VCPic.tpl' file. In Zelda: Majora's Mask, rom compressed with 'romc'. There is also a almost unnoticeable frame rate issue. 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1). Blackscreens upon starting the game. I want to know if it will work with Winback Covert Operations. Enter "Works", "Issues", or "Doesn't Work". VC Menu and HOME Menu can still be triggered however. Progressing past boots into game intro, which runs. It is compatible with NES, SNES, N64, GBA and NDS games. ShowMiiWads 1.4 - developed by Leathl . Every time the character moves, the palette goes slightly dark. Vandalism will be undone and get you blocked from the Wiki. Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM). Uses MAME Wii vWii Instead. Hydro Thunder wii64 1.2 the nromal common U! Have to reset the game to fix the problem. The recommended N64 WADs to inject are Sin & Punishment, Zelda: Majora's Mask, Zelda: Ocarina of Time, Super Mario 64 and Mario Kart 64, but you can test your ROM you want to inject with other N64 VC WADs such as Bomberman Hero (with romc compression), Kirby 64, Yoshi's Story, Mario Golf (romc) and others. Black screen on menu and game, making it unplayable. Crashes after skipping "save data corrupted" screen. minor gfx glitches, controller pak emulation doesnt work,loadiine v4 tested. Use ini settings to center game screen, without ini settings game screen is little off center, tested on Loadiine GX2. Anyone is free to edit this list without an account. Bottom Screen Part will get out a little bit and cutscenes have some lag. Super Mario 64/F-Zero X/Donkey Kong 64 USA. The 'SEGA Genesis' / 'SEGA Mega Drive' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. ( el juego inyectado funciona perfecto) solo quiero editar el save, espero me ayudes. Works nice and smoothly. The Legend of Banjo-Kazooie - Jiggies of Time. 00000001.app file (where is the ROM stored) is compressed with LZ77 0x11, so use this tool for inject into it: HUD (life bar) jumps up and down when your character moves. File types *.mx1 (for MSX1 games) and *.mx2 (for MSX2 games) are the same as *.rom files are can be used as well. In the 'Replace with' box, type the name of the game you are going to inject (DO NOT type more than 20 characters in your save). Some cut-scenes start shaking up and down. ROM file in S&P emulator and it works. Nintendo should bring the Wii U back into production, with an updated firmware, but rebranded as the "Nintendo Virtual Console". Loadiine GX2. I got a little farther than the wiki with Mystical Ninja Starring Goemon. The original game uses the 'Paddle Controller', which the Wii emulator does not support. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections. 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